
To write this book, Cooper was given regular but limited access to the crew through the many months of training for the flight, and more extensive access to the trainers who worked with the crew in hundreds of "sims" or simulations of various kinds. The shuttle was (and is) a complex vehicle, with hundreds of interacting systems and procedures to learn and practice. The many different types of simulators allowed the crew to learn how to operate each system and how to work together as a tightly integrated team. The trainers would generate a steady stream of simulated "malfs," "glitches," and "nits" to teach them how to recognize and recover from the many ways that the complex systems could fail.
The complexity and depth of this whole process is really impressive and requires tremendous dedication of everyone involved. When I "fly" a simulated space shuttle in Orbiter, as cool and realistic as it is in some respects, I know it's just the tiniest tip of the iceberg in terms of what's really involved in shuttle missions.
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