Saturday, September 30, 2006
I've always been happy to give Armstrong the benefit of the doubt and to go with what he meant to say, but I listened to it a few times just now, and it's not just a sound level problem. The words "for" and "man" just run right together like one word - the missing "a" would have to have been said very, very fast to fit in there. The Houston Chronicle has a graphic that zooms in on the audio waveforms, and I guess there's something in there, visually at least. And if you can't believe in Neil Armstrong, who can you believe in? OK, I believe you Neil! It was one small step for a man (but of course a big one for Pete Conrad on Apollo 12). Thank you Mr. Ford.
Friday, September 29, 2006
A patch for Orbiter 2006 was released today with a number of new features - see www.orbitersim.com for details of what was added and (free) download information.
One really nice feature is an enhanced 3D model of the shuttle Atlantis, including a more detailed virtual cockpit (VC) with multiple functioning MFD's (display screens for instruments as shown above). Cool.
A minor feature that I really like is the ability to add camera position control to flight recorder playbacks. This is really great for "hands off" demos. I was on the beta team and was able to add camera presets to two of the tutorial replays in time for Dr. Schweiger to include them in the patch release. These are "Atlantis Final Approach" and "Smack! Rescue." If you run these scenarios, the "camera" will switch to different external and cockpit views (set by me) depending on what is happening in the playback. For example, I switch to an underside view to see the landing gear come down when Atlantis is about to land, then to a fixed ground view next to the runway for the touchdown and roll-out.
NOTE: The following is NOT typical "Orbiter stuff" which is mostly done with the mouse and keyboard in a 3D view. This is more or less "advanced" use of a new feature that requires editing some of the files from a recorded flight. You don't have to do this at all!
To add camera presets to your own playbacks, you need to do two main things, both after you have recorded the flight (this assumes you are a bit familiar with scenario files which you will need to text edit). First is to play it back (maybe at 0.1 time "slow motion"), change to various views you wish to use, and save each of these views as a "preset" in the Control-F1 (Views) dialog. Save this scenario file, quit Orbiter, open the saved file with a text editor, copy the "BEGIN_PRESET - END_PRESET" section of this file, then open your recorded .scn file (it will be in the Scenarios\Playback folder), and paste this block into the BEGIN_CAMERA section of that scn file, and save that file. Note how many presets you have saved - you will later refer to them by number starting with zero.
Now go to the /Flights folder (in your Orbiter installation folder), and find the subfolder for your recorded flight (its name will match your recorded .scn file). Find the .atc file for the vehicle you wish to control camera views for, and open it with a text editor (it will be a file like sts-101.atc or gl-01.atc). The .atc file lists mission times (seconds) and various recorded actions such as HATCH OPEN and GEAR DOWN and ENG (engine events). You can insert new times (keep sequential order) with the command CAMERA PRESET n where n is the number of one of your saved preset camera views. For example
22.3 CAMERA PRESET 2
will switch the view to whatever preset-2 is (the third one you saved) at 22.3 seconds into the playback.
Sorry if that sounds complicated! It's really just editing a couple of text files and following the steps. The tricky part is to define good camera views and then to apply them at the right times to see something cool happening in the playback. Take a look at the two supplied examples and you'll see. But remember, this is a specialized thing, not typical of using Orbiter or necessary at all. If you are new to Orbiter, play with it a while before you try this. That's a lot more fun for starters.
Wednesday, September 27, 2006
On Flickr, I just posted another Orbiter screen shot of the shuttle Atlantis (on STS-115) from the perspective of the ISS on the recent mission. Sometimes Orbiter screen shots can look almost real, and this one reminds me of some real shuttle photos I've seen. This should also take me to 10,000 views on my Flickr pages, for what that's worth (not much - I suppose many Flickr sites get 10,000 views a day - but this is pretty esoteric stuff, space flight simulator screen shots). Thanks to all of you who have visited my Flickr site and this blog, both devoted largely to Orbiter and other "space stuff" - the few, the brave, the space obsessed...
Sunday, September 24, 2006
What I am talking about is specific things to read and do that could help you understand what space flight is really like and whether you might like to try it sometime. It probably won’t surprise you to know there’s a bit of science learning involved in this. There are lots of books about space and astronomy, and while I haven’t read all of them, I have four books (and one free computer program) that I would recommend as a “starter library” for really learning about space flight. Some of these books are nominally for kids, but I think most adults will find them very helpful and enjoyable.
Space Station Science ("Life in free fall," Second Edition, 2004) by Marianne Dyson. If you are interested in learning about the International Space Station (ISS) or about what life in space is really like, this 128 page book is for you. It covers “getting there” (crew training, launch, orbits), space basics (space station systems and operations), living in space (free fall, food, bathrooms, sleep), working in space (space suits, doing science in space, Earth observation), and coming home (back to Earth, the future). It has lots of great photos and illustrations and a number of hands-on activities to help make some of the concepts more clear (and fun). Although it’s aimed at ages 9-12, it is detailed, accurate, and well written, and I would recommend this book to anyone with an interest in space.
Kids to Space by Lonnie Jones Schorer (2006). I discussed this book in a recent blog post. It covers a wide range of space related subjects in Q&A form, with questions that came from thousands of U.S. and Canadian students, and answers from a wide variety of experts. It’s more of a reference book, but I found it to be quite “browsable” – pick a topic such as “breathing” and read through 26 questions and well written answers. There are around 94 topics in this excellent 304 page book (illustrated with kids' pictures of various space subjects).
To Rise From Earth by Wayne Lee (2000). I discussed this book in a January blog post. Sadly, it is out of print, but used copies are available through Amazon. Wayne Lee is a space flight planner for JPL (he worked on landing the Mars Rovers, among other things), and he does a great job explaining how spacecraft, orbits and trajectories work. He also covers the history of space flight. This is the best non-technical introduction to “orbital mechanics” that I know.
Go Play In Space (Second Edition, 2006, free e-book). OK, I wrote this (with Andy McSorley on the second edition). But it’s the only “hands on” introduction to space flight that I know. How can it be hands on? It uses the free PC space flight simulator Orbiter to teach you how to achieve and change orbits, fly to the Moon, dock with the ISS, and even fly to Mars. It has a lot of references and background information too, including a final epilog called “Your Future In Space.”
So there you have it – a four-book, one-simulator “astronaut prep school” you can own for around $50 or less. I would also strongly recommend Marianne Dyson’s book Home on the Moon (Living on a Space Frontier, National Geographic 2003) since astronauts will be heading back there in a few years, but this might be considered supplemental reading in a basic “prep school” library.
Saturday, September 23, 2006
Originally uploaded by Space Explorer.
I've been following Anousheh Ansari's Space Blog - arguably the only "true" space blog at the moment, since she's actually blogging from space! She's now aboard the International Space Station, though her latest post describes her first experience with long-duration free fall ("zero G") in the Soyuz capsule during the nearly two days that it took to reach and dock with the ISS. She had some problems with "space sickness" which she describes in detail. That part wasn't much fun, but she says it's all worth it for the view and the experience.
Thursday, September 21, 2006
Some kind soul lent a copy of my CD Jardin du Luxembourg to Steve and Bobbie Sands, hosts of a weekly radio show on FM 95.9 (WATD, Marshfield, MA), and they listened to it. Tomorrow's Dreams features New England artists, and although in my case it might better be called "yesterday's dreams," they've decided to play at least one of my songs on their show this coming Sunday, September 24 (between 3 and 4 pm EST). If you aren't in the Boston area, you can listen to the show streaming over the web.
This will be my first radio airplay since 1973 in Pittsburgh, PA. At that time I was in college and had some crazy ideas about a music career (this was when yesterday's dreams were tomorrow's dreams). I had recorded a 45 (look it up) and my manager got it played on a couple of small Pittsburgh stations. I actually heard two of my songs on the radio a couple of times. I was thrilled, but I turned out not to be the next James Taylor after all, so I went back to school and became an optical engineer.
So there you have it - the latest news on my music career. If it were moving any slower, this would have to be a geology blog.
Update on 9/24: They decided to play a song NOT on the CD (I had sent them an additional CDR with some more recent recordings). They played "Gonna Start Winning," a country-rock tune planned for my next CD if I ever get around to that. It is available as a free MP3 download at Garageband.com.
Monday, September 18, 2006
Another one is "space tourist" vs. "private space explorer" or other terms preferred by Anousheh Ansari and others who have paid their way to orbit (see today's Space Review for more on this one). I can see Ansari's point that her training was more akin to preparing for a Mount Everest climb (adventure travel?) than for a week on the beach, and I'm willing to use whatever name they like, though "space tourist" really works OK too. No biggy.
Finally there's poor, sad little Pluto, "demoted" to dwarf planet. Sorry Pluto, you're just gonna have to get used to the new designation. I just can't see the big deal over the Pluto thing - nothing has changed except a label that we use to discuss some objects in the Solar System. But we're still sending a spacecraft to visit in a few years, little buddy, so don't feel too bad.
This is certainly novel (for me anyway). Ever since I can remember (which is back to the early Gemini launches in the 1960's), we always heard about how the Russian (then Soviet) space program was a big dark secret, in contrast to the American space program which was public and open, with advance notice of launches and live coverage of all flights (at least if there was enough public interest). This was pretty much true, but tonight I stayed up late to watch the launch of a Russian Soyuz spacecraft carrying the ISS Expedition 14 crew (and space flight participant Anousheh Ansari), live (on NASA TV) from the Baikonur space center in Kazakhstan! Amazing. As I typed this, the Soyuz spacecraft (called Vostok) safely reached orbit.
The launch occurred right on time at 12:09 am EDT, and while video coverage didn't include the fancy long range optics used to view the Shuttle even at high altitude, they did supply in-cabin video from about two minutes into the launch. Very cool!
It's also good to see and hear Russians and Americans smoothly cooperating in this whole process. Space really does bring people together (sometimes).
Sunday, September 17, 2006
Others argue that claims of climate change are "political" and "controversial" and that we should wait for better proof. Sure Hurricane Katrina was terrible, but can anyone really prove that the strength and frequency of hurricanes are related to global warming and not due to other cyclic phenomena? This book makes the case the global warming is deeply involved (in an afterward added just after Katrina in late September 2005), but even if there's only a certain probability that this and other changes are due to human-induced climate change, we still ought to act. A prudent person buys a fire extinguisher before the stove catches on fire.
But it's hard to change, I know. I swear every day that I will eat less and exercise more, and I know I need to, but I usually don't. I'm prudent in many things but I let a lot of things slide. But climate change is not something we can let slide for much longer or problems like Katrina will become more common and devastating. Flannery also talks about all the changes that are less obvious but which may lead to snowballing side effects. Things like damage to coral reefs and forests, and the loss of thousands of species of animals and plants, most of them small, remote, and inconspicuous (in addition to the better known declines of large animals). Whether these lost animals and plants would have led to cures for cancer will never be known, but we do know that they are all components of complex ecosystems which help to keep things in balance in ways we hardly yet understand. Things like changes from old forest to scrubland or grassland that change the amount of water vapor in a region and result in less or more rain in other places. We just don't know how many of the huge rocks we are pushing on are balanced on the edge of a cliff, poised to fall on someone's house or head when we accidentally reach a tipping point we didn't know was there.
Flannery ends the book with things you can do right now. I know already that my next car will be a hybrid, which can reduce my personal transportation emissions substantially, even compared to the 1998 Camry I currently drive. I will look into solar water heating and remind my daughter (a member of the environment club at school) that leaving lights and appliances on around the house is contributing CO2 to the atmosphere, as well as annoying me! Maybe I should shut down the PC in the basement when I'm not using it (um, most of the week - oops).
The point is, I can do something now, and so can you. I'd suggest reading this book as a start, or you might read Plan B 2.0 by Lester R. Brown, another excellent recent work on climate change and what we can do about it, available in book form and also as free PDF chapters. Be the change!
The shuttle Atlantis (STS-115) undocked from the ISS this morning and performed a fly-around inspection which I watched for a while on NASA TV. With the newly installed P3/P4 truss and extended solar panels, the ISS looks really cool, so I decided to have a look at it in Orbiter.
As usual, "David413" has kindly provided the necessary add-ons and scenarios to simulate the current shuttle mission in Orbiter. His STS-121 Shuttle Fleet 3.9.1 expansion pack is the basic package, and he also released an STS-115 expansion pack (and several updates) for the current mission which includes the newly expanded ISS12A configuration. The picture including Atlantis is from Orbiter (I added a screen capture from NASA TV for comparison - see Flickr for a better Orbiter view of the ISS alone).
Even though the newly installed solar panels will not be operational until the next shuttle mission, they are already animated in the Orbiter version, including an automatic sun tracking feature! You can stabilize the ISS in its proper orientation with "prograde," aim at the Sun (easiest at sunrise as in the supplied sample scenario), then turn on the tracking. Accelerate time and watch the panels rotate to track the Sun (read the PDF file installed in the add-on docs folder for the key command for this and other features). Nice work!
Friday, September 15, 2006
Her blog is even open for visitor comments, some of which she (or someone) has responded to. The blog has some interesting posts, discussing among other things "the price of a dream," along with a guest entry by X-Prize Foundation chairman and founder Peter Diamandis on the importance of space. The blog also shows the mission patch that she will wear (pictured), which I rather like, especially the "Imagine - Be the Change - Inspire" part. Because of the current international tensions over Iran's nuclear plans, there is some controversy about the Iranian colors (and her plan to also wear some version of the Iranian flag as a patch, along with an American flag), but why shouldn't she honor her heritage?
Some may say that this sort of thing is ego-tripping of the (literally) highest level by another member of the super-rich, but I give Ms Ansari full credit for living her dream of going to space while doing her best to share her experience and to use it to inspire others (she and her family also sponsored the initial X-Prize that was won by SpaceShipOne in 2004, so they seem to take the inspiration business pretty seriously). Best of luck to her. I hope to follow in her footsteps as soon as the tickets become a few orders of magnitude cheaper!
Of course space junk is a real problem, something we will have to deal with more in the future as space commerce increases the level of activity in Earth orbit. Someday there might even be specialists in space junk removal, maybe something like the characters in the Japanese anime Planetes, which I learned about from a recent article at the Space Review.
I was intrigued enough to order a copy of the first DVD in the series (used through Amazon), and I watched a couple of episodes the other night. Although I studied and used Japanese for some 20 years (roughly from 1981 to 2001) and visited Japan many times, I never really got much into Japanese manga (comics) and anime (animated cartoons). In fact this was the first anime DVD I ever bought.
Planetes takes place around 2075 when extensive commerce is taking place in space. It concerns the exploits of a space station-based "space debris removal team," and seems to focus most (in the first two episodes) on the frustrations and interpersonal problems of the crew members in this under-appreciated and under-funded "half section." The space setting is pretty much taken for granted, which is the case in much of the space-based SF that I like, and the spacecraft and operations are interesting and somewhat realistic and plausible. The characters and situations are OK, although the main female character is frankly annoying in most of her scenes (I'm watching the English dubbed version, though it would probably make sense for me to listen to the Japanese with English subtitles as a way to get a little Japanese refresher).
I plan to watch the rest of the five episodes on this volume and also view some of the bonus materials (e.g., interviews with real space debris experts at NASA). I don't see myself getting hooked and buying the other five volumes, but it's an intriguing medium for showing what near-future space operations could be like in a fairly realistic (though dramatized) fashion.
Wednesday, September 13, 2006
After six months, 426 carefully managed orbital "dips" into Mars' atmosphere, and a few well placed thruster burns, NASA's Mars Reconaissance Orbiter (MRO) reached its near-polar scientific orbit on Monday and will soon (November) be ready to start taking pictures of the Mars surface (and doing a lot of other tasks too). The combination of high resolution sensors and a giant antenna (to enable speedy transmission of all those gigabytes of data back to Earth) means that MRO will return a huge bounty of data on the Martian surface and atmosphere.
I tried to set up MRO's final orbit in Orbiter, but I didn't get the sun-synchronous part right (needs more work but too tired now). The near-polar (planned 92.66 degree inclination) orbit is carefully designed to cross the equator at the same local time on each orbit, providing observations of the surface with nearly constant lighting conditions. The periapsis altitude (low point) of the orbit is about 250 km (and near the south pole), while the apoapsis (high point) is 316 km above the surface (near the north pole). More on the orbit design here (PDF), with general information on the mission here.
P.S. Of course there are no EVA astronauts with MRO at Mars, but I added one for the picture above to show how big this thing is - "bus size" as they say. More pix at Flickr. Note also that the MRO add-on for Orbiter is by Brian Jones, available at avsim.com (file mro.zip).
Tuesday, September 12, 2006
There has already been a lot of discussion of what's good, bad, and bogus about the plan. Although the Apollo-capsule-like form has been defended as being "convergent" (it was a good solution in 1969, it's still a good solution), it's still hard to believe this is the best NASA could come up with if its goals were to do the best job possible in building up the infrastructure for future space development, rather than the best job possible consistent with keeping the same level of employment at the agency and at its traditional contractors (with due consideration to getting dollars into key Congressional districts).
That's part of the argument made by Greg Burch in an excellent post on his blog ("The Trouble with Orion," September 2). As a partial counterpoint to this, here is a new Technology Review interview (9/11/06) with a Lockmart business development manager for the Orion project. She says the things you would expect, including the following that seems to echo Greg's point about NASA's fear of a "staffing valley" between the Shuttle program and its successors:
When it gets right down to it, NASA is signing up for a relationship with an industrial partner that's going to last a couple of decades. They wanted to know that it would be a happy marriage, where the spirit of partnership was in real evidence. During Phase I [when NASA paid several bidders to develop designs for Orion], we took the initiative to make sure our project office was co-located in Houston, which made it easy for them to participate in all of our control board meetings and other important events over and above the typical bimonthly reviews. We've got a significant workforce at the Michoud Assembly Facility in New Orleans [where the Shuttle's external tanks are put together]; we made a decision early on to do final assembly and checkout at Kennedy Space Center; we're going to be doing engine testing at Stennis Space Center in Mississippi [NASA's primary rocket propulsion test site]. I think NASA has appreciated that.
The current Atlantis mission to the ISS (STS-115) is going extremely well. I've parked NASA TV in Windows Media Player on my PC tool bar so I can keep an eye on on the first EVA as astronauts Joe Tanner and Heidi Piper work on installing the new ISS components they have delivered. It's quite amazing to be able to watch this really high rise construction in real time, sometimes from the first-person perspective of their helmet cameras. I keep reaching for the right mouse button to try to change the views myself, but this isn't Orbiter, it's the real deal!
Monday, September 11, 2006
Sunday, September 10, 2006
Elon also included a note on pricing and why he's doing all this, similar to a comment he made at MSC.
I should probably say something about pricing, since some people think that it is only a matter of time before we raise prices dramatically. They are missing the point. I started SpaceX to lower the cost and increase the reliability of (American) spaceflight by at least a factor of ten and I'm hell bent on making that happen. We need to become a true spacefaring civilization, where spaceflight is affordable by normal citizens and extending life to another planet is realistic, and that requires lowering costs dramatically.Go Elon! Now we just need some Orbiter add-on makers to take on the Dragon and the Falcon-9 (and a Bigelow inflatable space station) so we can start to practice those missions.
It's still a cool if limited site to explore. You can't really explore Mars, but you can explore a detailed and pretty realistic interactive model of a Mars Direct-like "hab" that has landed on Mars, and the graphics and the interactive "walk through" of the various parts of the spacecraft are quite nicely done (red highlights indicate transitions/doors). There are also many mouse-active "hot spots" (yellow highlights) that display pop-up text boxes explaining the selected object. NOTE: Interactive features would only work for me in Internet Explorer, not in Firefox.
This site appears to have won some awards back in 2002-2003 and it really is a great start on an interactive Mars exploration site. It sounds like they just ran out of development funds, though someone is obviously still hosting it. They should leave it up but deactivate the membership stuff. So go have a look around, but don't get carried away and pay to sign up like I did!
Optics for Kids has remained on line but until recently, it had the same tired nineties-style design that I created back when I was first learning HTML (which I have since all but forgotten). Thanks to a talented new person at my company, I'm happy to say that OFK has now received a long overdue facelift and a bit of new content. I'm hoping we can further expand the content over the next few months, but at least its form and content are now relatively modern and easy to use. It also now includes a few interactive Flash goodies, courtesy of David Harrison of the University of Toronto. David also has a number of other cool Flash animations for physics.
Friday, September 08, 2006
But I did find this Java applet that offers an interactive powers-of-ten zoom from 10**+23 meters (ten to the twenty-third power, or 10 million light years, multiple galaxies in view) down to 10**-16 (one femtometer, the scale of quarks inside a neutron) in 39 order-of-magnitude steps. Also very cool (use of the applet requires that you install/enable Java in your browser, and don't even think about posting an image from the site) .
(The Java applet is from Molecular Expressions, a wonderful site I have visited many times for their optics and microscopy related Java applets, but I never saw the Powers of Ten one before.)
Monday, September 04, 2006
These technologies include genetics, nanotechnology, robotics, and others. Of course "conventional" terrorism and nuclear weapons are also risks, but the newer fields have the disturbing feature that the resources required to use and abuse these technologies are small (i.e., small lab facilities and powerful computers that are widely available). In the next few years, groups and even individuals working at the molecular level with biological or nanotechnology methods could create destructive organisms or devices, accidentally or intentionally, much like computer viruses today. But these could be real viruses that would infect people, not their computers.
I wish this were science fiction, but alas it is not. The Lifeboat Foundation has 200 high-power people on its scientific advisory board, with 23 sub-boards and 21 research programs. They are also looking at what to do if the various shield programs are not enough and something really bad and global happens anyway. This is the lifeboat side of things, looking at ways to preserve at least some of humankind. So yes, there's a space connection here (Lifeboat Foundation space habitats). But it's much more than that.
I think it's time to find out more about these risks, and to urge our government to take these things seriously and to increase funding for defense against these dangers. Unlike the 9/11 attacks, there may not be time after the fact to figure out what to do. Existential risks require proactive actions. Senator Bill Frist proposed in 2005 a 21st century "Manhattan project" to prepare to respond to epidemics and bioterrorism. That might be a good start at the government level, but the Lifeboat Foundation is casting an even wider net.
We certainly all hope that none of the things the Lifeboat Foundation is concerned about ever really happens. But as General Tommy Franks said once in a different context, "I learned long ago that hope is not a strategy."
But I just discovered what may be the best way yet to connect my specific tastes with the desire to hear familiar music and to also find new music that I'm likely to enjoy, Pandora.com. Pandora is an internet radio service (free/ad supported or subscription) with a very smart interface. It starts by asking you to name a favorite song or artist, and it creates a "radio station" based on this. The station starts out playing songs by the particular artist (some of my stations are John Mayer, Paul Simon, and Joni Mitchell).
But here's the genius part. They have categorized tens of thousands of songs by their musical and performance qualities, and by comparing your choices to this huge database, they find other music that you might like. This music is "similar" in deep and often surprising ways, and you can further tune the process by adding additional songs or artists that connect in your mind (e.g., I combined Paul McCartney and Elvis Costello in one station). Sometimes it's wrong, and you can simply say "I don't like this" to skip the song and enhance their profile of your tastes.
It's way cool, and they have recently added a new "backstage" feature that let's you instantly find more information on the song, artist, or album (and of course to quickly and conveniently buy from Amazon or iTunes - I've already bought a few great new songs that Pandora recommended). Their goal was to recreate the experience of discussing your musical interests with an unusally knowledgeable friend or record store employee, and I think they've pretty much nailed it.
Sunday, September 03, 2006
So I and many others (from NASA HQ on down) are trying various things to connect with kids. My MarsDrive colleague Dale Rogers has made a great start on a site called Kids4Mars.com, where he has begun a series of educational cartoons called "Little Red Planet." He's still experimenting with approach and content, but I think he has a nice style going on this, and he understands that less is more. This is something I also understand at some level, but seldom manage to honor (e.g., second edition of Go Play In Space went from 136 to 181 pages).
Kids4Mars is also now the home of the first version of my children's book Mars... Just Imagine (free 3 MB PDF), which I consider to be a work in progress. If you read it and especially if you share it with a child, I'd really appreciate if you would email me with any comments or suggestions you may have. Kids4Mars is also something of a work in progress, and if you visit you will find some pages that say "more coming soon" and asking for contributions of material. If you'd like to help with space outreach for kids, please get in touch with Dale or with me.
Friday, September 01, 2006
On September 3, the unmanned ESA spacecraft SMART-1 will be deliberately crashed into the Moon. SMART-1 is the first European spacecraft to reach and orbit the Moon, and it's especially interesting because it did so with solar-electric power, using low-thrust ion engines. You can read more about the spacecraft and its successful mission here.
As is often the case, an Orbiter add-on builder has provided the means to simulate the spacecraft and mission. "BrianJ" released a model of the spacecraft along with a scenario that starts 7 hours before impact on September 3. Read more about it on the Orbiter forum.
This is cool, but even cooler in my opinion is the "accessory" he built for this mission, a 3D mesh and texture set for the entire surface of the Moon. Orbiter's default surface textures are basically paint, photographic images mapped onto a smooth sphere. These look great from a long distance, but are often not so convincing closer in (though it depends on various factors). You can use 3D "meshes" for surface relief as well as for spacecraft and bases, but surface relief is usually confined to a small detail area, such as Vallis Dao on Mars. In this case, Brian used height map data to create a 3D mesh that's draped over the whole surface, along with textures to properly paint the 3D mesh (these are big textures and he warns that older graphic cards may not handle the large amount of data).
I like the effect of this lumpy Moon - instead of a razor sharp horizon from low to medium lunar orbit, you see bumps due to craters and mountains, more reminiscent of Apollo photos from lunar orbit. There are a few minor problems (e.g., surface bases are under the mesh), but for a quick experimental effort, this is quite good. More pix on Flickr.
September 3 Update: News reports indicate that SMART-1 crashed into the Moon as planned at 1:42 pm EDT.