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Launched in August 2004, MESSENGER's journey to Mercury has taken a rather indirect path, looking something like a pinball in a pinball machine in in the animated GIF above (linked from the Planetary Society web site). MESSENGER got trajectory help from several gravitational-assistance passes (Earth flyby in 2005, two Venus flyby's in 2006 and 2007, and the upcoming Mercury passes in 2008 and 2009 - here's a great diagram of the stages of the trajectory). Since Mercury is close to the sun, you might wonder why all this bouncing around is necessary, since it's pretty much "downhill" from Earth to sun-hugging Mercury, gravitationally speaking. While I don't know the specific constraints on the MESSENGER trajectory design, there are always complex trade-offs among payload (the mass available for instruments and spacecraft structures), propellant mass and usage, and timing. If you can wait longer to get there and use gravitational assistance from planets, you can carry a larger payload while needing less propellant to arrive precisely at your target at the right time and with the right velocity to do what you need to do.
This whole orbital mechanics business has interested me since high school. Aside from library books, I'm sure that the many "NASA Facts" and other documents that I got by writing to NASA played a big part. That was the Apollo era, so I was reading about free-return trajectories and orbital rendezvous and the like at a young age. At one point I thought that this might even be my career, since I was so interested in space and computers, but I took a path not unlike MESSENGER (with a music-assisted change in direction and university) and ended up in optics software instead.
Nowadays at places like JPL, interplanetary trajectory design is incredibly sophisticated. Simulation, optimization, and visualization software make it possible to meet all sorts of constraints and requirements and to perform and pre-visualize all sorts of "what ifs." If you would like to play around with this sort of stuff yourself, there is the great combination of Orbiter and IMFD (Interplanetary MFD by Jarmo Nikkanen, a wonderful planning tool that runs inside Orbiter itself, now up to version 5.1d). Gravity Simulator 2.0 is another great and free tool for playing with orbits and trajectories. You can even use JPL Horizons data to get real spacecraft data to use in your own simulations (see my earlier tutorial post on this).
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3 comments:
why does your gif work and none of the ones that i have everyposted have?
Good question - I didn't create this GIF but just linked to the image at the Planetary Society. I don't know much about animated GIF's myself.
oh wow what a link ..ive been looking for a GOOD tutorial for imfd excellent ...
-deltawing777
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