Tuesday, September 15, 2015

Infinite Jest


Infinite Jest is a 1,079 page novel by the late David Foster Wallace (DFW). I haven't read it, but as I was updating some iPad apps and playing briefly with a synthesizer app called Magellan, the phrase popped into my head. The 1996 book is somewhat in the news because of a new movie "The End of the Tour," based on an interview with DFW by a Rolling Stone reporter played by Jesse Eisenberg. It sounds pretty dull but I guess it all depends. According to an article on how to fake having read Infinite Jest (because come on, who reads a 1000 page book?):
The Title: “Infinite jest” has three meanings in the context of the novel. It’s a Hamlet quote, the name of a fictional movie that’s impossible to stop watching, and a reference to our own culture of constant entertainment. [emphasis added]
I guess that's why "infinite jest" popped into my head. I was realizing that Magellan is possibly the most amazing musical instrument ever, and if I had had this one thing before the era of i-devices and the Internet, I might have spent weeks or months exploring and creating music with it. The sounds are beautiful and the flexibility is mind boggling.

But I've had this app for probably 2 years, and except for brief periods like this when I launch and play with it a while due to an app update, I hardly notice it. I have 143 apps on this iPad including at least 20 synthesizers (probably more since GarageBand has several synths built in). Every one of those synths is similarly worthy of hours or weeks of exploration and music creation. Yet I hardly notice them and have not written or recorded even a song fragment in months.

I can't blame my lack of creative output on "too many choices" but this does play a part. My journal does too. I'm not dying but sometimes it feels like I'm amusing myself to death with apps, Facebook, Flickr, Amazon Instant Video, Apple Music, and all the other trivial stuff vying for my attention.

In my personal hierarchy of worthy pursuits (outside of family and work), creating something is #1, especially if it's a completed song or recording (journal or blog writing gets partial credit). Learning something, usually by reading a book, is probably #2, and I still do spend a lot of my free time on that. But I wish I could figure out how to get past the fractal fragmentation of the culture of infinite jest. Usually a self-defined "special project" like making a new album does the trick, but I've defined several of these projects in the last year, and they too have succumbed to fragmentation. Maybe I need to lock myself in a room with nothing but a guitar. Would I have my iPhone too? It's a slippery slope.

Sunday, August 30, 2015

Gun Madness


I've been thinking about gun violence. It's always in the news because with over 33,000 gun deaths per year in the USA, we're never more than a few days away from a major national gun death story. Just the other day, a disgruntled, fired ex-reporter from a TV station in Virginia killed two of his former colleagues while they were on the air doing a live news interview. He later killed himself. I can't find the number, but there were probably at least two dozen other gun murders in America on August 26. Something like 25 to 30 murders occur daily along with many other gun deaths, suicides and accidents, an average of about 90 gun deaths per day nationwide.

Considering that we are supposed to be an "advanced country," this is obviously appalling, but there doesn't seem to be anything we can do about it because of our history and politics. The paranoid gun lobby opposes even the most minor commonsense restrictions on gun availability. I feel lucky to live in the state with the second lowest number of gun deaths and nearly the lowest rate of gun ownership in the country. Only Hawaii is better than Massachusetts. These statistics are obviously closely related, but that is not obvious to the many people who feel that even the slightest restriction on the right to buy, own, and use guns is a violation of their civil rights. But what about the civil rights of the thousands of people who are killed or injured by these guns?

There are some countries in South America and Africa where there are more per capita deaths due to gun violence then in the USA. But we are the only country in the world with an advanced economy and high levels of education that suffers such high rates of gun violence. The US has 88.8 guns per 100 people, the highest in the world. This must reflect many people owning multiple guns, because the range for household gun ownership goes from 60.6% in Alaska down to 9.7% in Hawaii. Of course gun death rates correlate closely with these statistics. Hawaii has 2.6 gun deaths per 100,000 people (Massachusetts has 3.1, 2013 figures). At the top end, Alaska has 19.8 deaths per 100,000 people (the rest of the top five is Louisiana, Alabama, Mississippi, Wyoming).

The national average for gun deaths in the US is 10.4 per 100,000 people. Compare this to some other advanced and seemingly still free countries: Australia 0.86, Canada 2.22, France 3.01, Germany 1.24, New Zealand 1.45, UK 0.26. Countries with numbers more similar to the US include Argentina 10.05, Uruguay 14.01, South Africa 21.5, Brazil 19.03, Mexico 11.2, Colombia 28.14, and Jamaica 39.7. Venezuela blows everybody away with 50.9 gun deaths per 100,000 people ("mixed years" says Wikipedia -- statistics vary in year and quality). I'm sure the US role as a leading market for illegal drugs helps push up the numbers in drug-source countries like Mexico and Columbia. Another benefit from the War on Drugs!

As I said to my wife last night, this feels something like an uncontrollable natural disaster or plague for us, like a monsoon or an earthquake that hits every few days. Or maybe like living next to an active volcano. Other countries somehow manage to get better at this as they become more educated and more prosperous. But not God-Blessed-America! Here it is tied to the willful ignorance of a big chunk of largely "God-fearing" people, many of whom also deny evolution and climate change and refuse to vaccinate their children. Aided and abetted by certain Republican, corporate, and religious leaders.

I will end this cheerful survey with an observation from Nicholas Kristof of the NY Times who pointed out recently that more Americans have died from domestic gun violence between 1968 and the present than have died in all wars fought by the US, including the Civil War (estimated at 750,000 deaths, though disease probably accounts for more of those than guns). This was fact checked by politifact.com and seems to be true, with about 1.4 million killed in American wars, versus 1.5 million in American streets and homes. There's the case for American exceptionalism right there.

Monday, August 03, 2015

Aurora: Generations Through the Void

Aurora is Kim Stanley Robinson's (KSR) new book, a science-fiction novel set about 400 years in the future. I really enjoyed it. The "Accelerando" (singularity) has occurred, and Earth has sent out a number of generation ships traveling at sub-lightspeed (0.1c) toward nearby stars with planetary systems. The story takes place on the Aurora, which is about 160 years into its journey and is nearing Tau Ceti. They are in their deceleration phase, using a continuous series of small hydrogen bomb explosions to slow them down so they can enter orbit around an Earth-like moon orbiting a "small Neptune" planet in the star's habitable zone. The ship has two large, rotating rings which each contain a set of twelve, 4 km long "biomes" that simulate specific environments on the earth, complete with weather, plants, animals, and human towns. There are around 2,100 6th-generation humans on board, and they apparently have their share of technical and social problems.

The story is largely narrated by Ship, a quantum computer-powered AI that operates all the systems on the Aurora. The lead engineer is a woman named Devi, and her adolescent daughter Freya is the main protagonist in the early part of the book. They are sixth and seventh generation descendents of the humans who boarded the ship 160 years earlier. At this time, Freya is going off on her coming-of-age "Wanderjahr" which provides a nice device for visiting and describing various parts of this huge ship. As usual in KSR space societies (and life), there are conflicts and rebels and troublemakers -- it is certainly no Utopia. But it makes for a lot of good storytelling.

Aurora is incrediby detailed, but thought provoking and engaging as KSR's books tend to be for me. It connects in some ways to his 2312 world, where there were human settlements on Mercury, Mars, the moons of Saturn, and in hollowed-out asteroids, but in many ways it's an anti-space, pro-environment book, which is consistent with some of the things I read in a recent interview with KSR. Human beings are animals which have co-evolved with all the other life forms within Earth's environment. It's quite a trick to build a spaceship or a space settlement where humans can live for a while, and an even cooler trick to build one that can function as a closed environment for 170+ years. But in the end, this environment and the environment of some "earthlike" planet are just poor imitations of where humans are meant to be, the Earth.

I say "meant to be" not in some philosophical destiny sense, but purely in an evolutionary and environmental sense, as KSR depicts in this book. Aurora is huge for a spaceship, and equipped with multiple "biomes" modeled on various Earth environments. Everything the designers could think of is there to form a closed life-support system, but they couldn't think of everything -- for example, they did not fully account for variable rates of evolution between large mammals and bacteria. They experience some of problems of island evolution with small populations. The cleverness and persistence of people like Devi and of the ship's AI allow them to overcome many of the problems for many years, all the way to Tau Ceti, where they encounter other problems.

MINOR SPOILER: Not all of the inhabitants of Aurora decide to settle in the Tau Ceti system. The trip back to Earth for a subset of the settlers (the "backers") turns into a struggle and a nightmare for these descendants of the original crew. Those people wanted to go, to be the pioneers, or at least the ancestors of the true pioneers. But they didn't fully realize what they would be inflicting on their children and great-great-grandchildren on the long voyage. Perhaps that is true whenever humans migrate from one place to a new place, but at least all such moves to date have taken place here on Earth where the environment is largely compatible with our bodies.

Although I'm more optimistic than KSR that we can eventually solve many of these problems, I still think that evolution and other things could make such small-population multi-generation ships very inhospitable, at least for some of the people. Unless there turn out to be things like wormholes or other shortcuts through deep space time, I think it's unlikely that humans will ever be taking interstellar voyages, at least not in our original biological bodies. If there are to be centuries-long voyages, I suspect they will be made by post-human beings in non-biological or perhaps hybrid bodies.


Wednesday, July 22, 2015

Summer of (Ugh) Trump

My interest in politics right now is pretty low, and the 2016 presidential election still seems a long way off. So I don't often think much about it, and I rarely blog about politics (heck, I rarely blog at all these days -- though I write a lot in my journal). But the 16 ring circus that is the fight for the Republican nomination is pretty hard to avoid, especially when my wife watches MSNBC and I occasionally sit in. Rachel Madow and other MSNBC commentators have been having a field day with the motley crew of Republican contenders. But since Donald Trump announced his run for the presidency in June, he has made their jobs even easier and has dominated every news cycle with his ever more ridiculous shoot-from-the-hip pronouncements.

He started with Mexicans and immigration, claiming that most illegal immigrants are rapists and drug dealers. He says that when he is president, he will build an impenetrable wall along the border with Mexico, and force Mexico to pay for it. Then the other day in an interview on stage, he ad-libbed some remarks about Senator John McCain and how he isn't really a war hero, followed by, "OK, maybe he is, but only because he was captured. And I like people who weren't captured." I'm definitely no fan of John McCain, but anybody who does not respect the service and sacrifice of a naval aviator who spent five years in a Vietnamese prison is insane and despicable. Though of course we already knew that Trump was insane and despicable. Yesterday he went on the rampage against some of the other Republicans who have insulted him in the press, especially Senator Lindsey Graham of South Carolina. Speaking to an audience in South Carolina, Trump insulted Graham as a loser and a wimp and actually gave out Graham's private cell phone number to the crowd.

Trump's form of campaigning is basically improvised insult comedy -- Don Rickles with more money and a creative hair stylist. It's only a matter of time before everyone, no matter how conservative, realizes what a toxic waste dump he is. It's hard to understand how he can achieve 16% in any poll of anybody, Republican or not (some suggestions here). Someone pointed out on a show last night that four years ago, Sarah Palin (not even running), Rick Perry, and Michelle Bachmann were leading in Republican polls at this point (summer 2011, ahead of the 2012 election season). Romney and Santorum were far behind. In spring 2011, Trump himself was actually leading in the polls. I don't recall when he bowed out of the 2012 race that Mitt Romney ultimately won for the GOP nomination. So his strength in the polls at this time really means nothing, except that under the crazy rules set by FOXNews, national poll position will determine which 10 of now 16 Republicans will get to participate in the first GOP debate on August 6. So Trump will be on stage that night, making the Republican debate even more bizarre than it would be with only "serious" candidates.

As comedian Andy Borowitz has written, Trump is the first openly asshole presidential candidate, and there apparently are a lot of assholes in the country who are rooting for him. He is not a serious presidential candidate, and he certainly knows this himself (I read somewhere that he's only spending 50% of his time on his presidential run because of his business commitments). But Trump is an entertainer who thrives on any sort of publicity, and that is what he is getting now by the ton. The good news is that it disrupts the GOP. The bad news is that he makes somebody like Jeb Bush almost look like a reasonable person. Almost. 

Sunday, July 05, 2015

Future Physics

This is an interesting essay by a Nobel Prize-winning physicist, Frank Wilczek, “How Physics Will Change—and Change the World—in 100 Years.” A pretty big topic! Can you say anything definitive? Not really, but it reinforces something I have thought about sometimes, that we are nowhere near the finish line in understanding the universe. One hundred years ago, quantum physics and relativity had just arrived. At least now we know better how far things can be from what they seem. But we may still be closer to Jon Snow (“You know nothing!”) than to God. A few points from the essay…
Newtonian physics is a system outside time that describes how things change from some set of initial conditions. This is practical and helpful for lots of problem solving and engineering, but not fundamentally satisfying from a God's-eye view:
For the answer, “Things are what they are because they were what they were,” begs the question, “Why were things that way and not any other?”
Einstein 's space-time integration helps:
In the light of relativity theory, the God’s eye view seems, much more natural. There, we learn to consider space-time as an organic whole, whose different aspects are related by symmetries that are awkward to express when experience is carved into time-slices. Hermann Weyl expressed this memorably:
The objective world simply is, it does not happen. Only to the gaze of my consciousness, crawling along the lifeline of my body, does a section of this world come to life as a fleeting image in space which continuously changes in time.
He also foresees further integration of physics and information and life and mind:
In 100 years, biological memory, cognitive processing, motivation, and emotion will be understood at the molecular level. And if physics evolves to describe matter in terms of information, as we discussed earlier, a circle of ideas will have closed. Mind will have become more matter-like, and matter will have become more mind-like.
He also has a lot to say about technology, though in broad terms, such as vast expansion of computational chemistry (something I briefly worked on at a very primitive level in high school with my NSF Summer Science Program professor in Ohio, simple molecular orbital calculations). Better computers, quantum computers, robotic control of matter to build anything, AI, and even better human senses:
Human perception leaves a lot on the table. Consider, for example, color vision.
Whereas the electromagnetic signals arriving at our eyes contain a continuous range of frequencies, and also polarization, what we perceive as “color” is a crude hash encoding, where the power spectrum is lumped into three bins and polarization is ignored. Compared to our perception of sound, where we do a proper frequency analysis and can appreciate distinct tones within chords, it is impoverished. Also, we are insensitive to frequencies outside the visible range, including ultraviolet and infrared. Many other animals do finer sampling. There is valuable information about our natural environment—not to mention possibilities for data visualization and art—to be gained by expanding color perception.
Modern microelectronics offers attractive possibilities for accessing this information. By appropriate transformations, we can encode it in our existing channels in a sort of induced synesthesia. We will vastly expand the human sensorium, opening the doors of perception.
Now the LHC at CERN is coming back online with even higher energy than the levels that finally outed the Higgs Boson. Some mysteries may be solved and others created. Will advanced physics research lead to advanced technologies that make use of space-time and quanta as we see in SF books and movies like Interstellar? I don't know, but nearly every past breakthrough in physics has led to some new technology. I hope I can stick around long enough to see some of this crazy next chapter of the Adventures of the Human Neocortex.

http://www.pbs.org/wgbh/nova/next/physics/in-100-years/

Monday, May 25, 2015

SevenEves: Bye Bye Moon


When I got super interested in space flight technology and orbital mechanics back in 2005, I played with the Orbiter space flight simulator for a few months and wrote a 181 page tutorial book for it called Go Play In Space. When Neal Stephenson got interested in space technology and orbital mechanics, he researched it for 9 years and wrote 880 pages to create a novel called SevenEves. The only common thread I can claim is that Neal and I both did our homework on the physics of space flight. But Neal did his homework on much more than this, and tied it all together into a fantastic story. Two major stories, actually -- one an extremely detailed, near-future "disaster movie" (the first two thirds of the book), the other an imaginative and ultimately exciting speculation on the lives of the survivors' descendants, 5000 years in the future. How many survivors were there? The book's title gives a clue that's at least partially correct (it's also a palindrome).

I really enjoy most of Neal Stephenson's writing, and when I learned that his next book would be based in space, I pre-ordered it immediately. When it was released last Monday, it jumped the queue of all the books I was reading or planning to read. I saw a couple of early reviews, including a fairly negative one focused on Stephenson's relative lack of character development and other novelish niceties, in favor of nerdish discussions of all technical sorts. To me, this is a feature, not a bug. I loved the wide-ranging and carefully researched details, and I thought the characters were mostly well drawn. The storytelling and pace are good, although I did feel that it bogged down in the first third of part 3 (the 5000 years from now part). In fairness, there's a lot of explaining to do when you introduce a complex future civilization and many new characters, and after all that setup, the last 300 pages are quite thrilling. Good save, Neal!

The book starts with the moon exploding for no apparent reason. It initially breaks into seven major pieces, but a popular public outreach astrophysicist nicknamed "Doob" (clearly modeled on Neil Degrasse Tyson) and his grad students figure out that it will soon break further into trillions of pieces, many of which will reenter Earth's atmosphere, destroying the atmosphere and everything in it. In 25 months (plus or minus 2 months). Scientists in many other countries independently reach the same conclusion.

Two years is not much time to get ready for the end of the world, so most of the 7 billion people and virtually all other living things will die.  And unfortunately, the incoming swarm of debris dubbed "hard rain" is estimated to continue for some 5000 years. So immediate repopulation of Earth's surface will not be possible. People will have to learn to live deep underground or in space, indefinitely -- somehow. The first 600 pages are mainly focused on a gigantic space lifeboat effort, although it's clear that only a relative handful of people (a few thousand at most) can make it to space in that short time, even with all of Earth's resources, industry, and minds focused on this.

Of course this immediately answers the question, what is the International Space Station good for? Why, to serve as the centerpiece of a swarm of hastily constructed and launched habitat spacecraft that will be used to save this small number of humans in hopes of some sort of future. It's fortunate that in this near future world, the ISS has been expanded to include an experimental rotating habitat and a captured asteroid for experimentation with mining using a fleet of small robots. That at least gives the planetless survivors a fighting chance. But to say there are challenges is a vast understatement. There are many close calls and heroic efforts that turn out to be essential -- like a hastily organized mission led by an Elon Musk-like space entrepreneur to retrieve a chunk of a comet.  This huge mass of water is needed for radiation shielding and to make rocket fuel. You can do that (extract hydrogen and oxygen) if you have enough electric power, like a nuclear power plant repurposed from a submarine. Since part 3 takes place 5000 years in the future, you know that somehow humanity makes it, but it is by the very thinnest of margins.

Is this book realistic? You have to just accept the premise that the Moon just blows up for some reason. The "agent" responsible for this is never really explained, but it doesn't really matter. Everything else within parts one and two ("now") is constrained by realistic physics and plausible current or near-future technology. Orbital mechanics is a major constraint and is handled very well. The problems of radiation, microgravity, growing food in space, living in crowded spaces, and many other issues are handled realistically. Space debris is a constant problem, especially once the "hard rain" starts throwing parts of the former moon in all directions. Space construction requires the help of thousands of small robots, but these are not especially smart robots -- plausible extrapolations of things I have read about in MIT Technology Review. All in all, I consider parts 1 and 2 to be some of the best "hard SF" that I've ever read.

Part 3 is more problematic for me, though ultimately enjoyable. The future space construction technology is massive, though still believable by extrapolation of robotic capabilities. But the tight connection between the personalities of the few survivors and the characteristics of the resulting race-driven civilization in 5000 years often did not ring true to me. There are a lot of interesting and plausible ideas, but also a lot that I thought was very silly, seemingly just made up, "because I said so." These are extrapolations of genetic and social engineering over 5000 years. I don't think you can say anything definitive about this based on anything we know, even if you accept genetic manipulation of the human genome as a required and well-understood tool.

Of course it is all just made up by the author. But it is in part 3 that I have to say to myself, "that's why they call it science fiction." It's still more than fantasy or magic, though I wouldn't call it hard SF. But overall, it's a really good book, and most of those 880 pages flew by over the last six days (actually 14,403 Kindle "locations," read mostly on my iPad).

It's a long book, full of interesting ideas and good writing. I learned a lot, as I always do from Stephenson's books. It is ultimately a hopeful book -- humans are resourceful and manage to barely survive, and eventually go on to build a new and very different civilization and to start to repopulate the Earth (with genetically engineered plants and animals, synthesized from a comprehensive DNA database that was saved from "Old Earth," since no actual animals and very few plants were brought to space -- the Old Earth mission planners did manage to preserve much of Earth's knowledge, genetic and otherwise). But as different as their new civilizations are, aggression and racial stereotypes remain -- even though the races are completely new. Even if we were capable of building a future "paradise," even a small handful of people will fail to agree that it is paradise -- some will want something else. Humans are difficult creatures. It will always be so.

The images here are my own screen captures from the Orbiter space flight simulator, loosely inspired by early events in the book. Some of them are from a project I did in 2006 called "Mars for Less," a partial simulation of a human Mars mission using existing launch vehicles and orbital assembly. We used some of the techniques discussed in SevenEves, such tethering two spacecraft together and rotating them to generate artificial gravity. There are better artists' conceptions of some of the objects in the book here. There's a companion website for the book here, including the author's book tour schedule. He's in Cambridge, MA next Friday, so I'm going to hear him speak about the book. I hope to learn a little about how you go from a palindrome and some concerns about space debris to an 880 page book.

Thursday, May 14, 2015

Baidu's Brain & AI's Rise

Although it's incremental, the improving quality of AI is becoming more and more obvious. This Technology Review article is about Chinese search giant Baidu's new super computer, built specifically for massively parallel "deep learning" techniques, advanced neural network methods which are applied to image recognition. On a standard training/recognition benchmark, it improved only slightly on Google's recent accuracy record (4.58% error rate vs. 4.92%, in March). But the average human performance on the data set is 5.1%, which was first bested by Microsoft (4.94%) in February! This is not factoring large numbers or playing chess, it is pattern recognition, the hallmark of human intelligence. 

We are definitely on a slippery slope here.  It's not just SF, though the SF writers remain well ahead of the technology when it comes to extreme extrapolation and scary scenarios. But even in reality, the accelerating rate of change and the number of different entities in the world working on this stuff suggest we may be in for a wild ride over the next few years. Will there be unintended consequences? Probably. 

For a good overview of what AI means and where it seems to be going, I heartily recommend two recent articles by Tim Urban, author of the wonderful website Wait But Why. "The AI Revolution: The Road to Superintelligence" and "The AI Revolution: Our Immortality or Extinction" are well researched, well explained, and frankly a wee bit scary, even to someone who has followed AI development in fact and fiction for decades. These articles caught the attention of Elon Musk, the billionaire founder of SpaceX and Tesla, an optimistic futurist if there ever was one. Musk believes that ASI (artificial superintelligence) represents an existential risk to humanity beyond even nuclear and biological weapons. 

As a nice side effect of Tim and Elon's shared interest in ASI, Tim is now doing a new series of Wait But Why articles on Elon Musk's ideas, technologies, and companies. Tim has become one of my favorite writers, and Wait But Why one of my top 5 web destinations. Great stuff on a wide range of subjects. If I ever wanted to try to turn my little wooden-headed Pinocchio blog into a "real boy," it would probably be a clone of Wait But Why. 


Sunday, March 22, 2015

Hubble's Greatest Hits


This year is the Hubble Space Telescope's 25th birthday, and HST is still going strong. I recently discovered a cool little free iPhone app from National Geographic called Nat Geo View. It provides 5-7 short, daily photo essays from their magazine and other sources. In honor of the anniversary, they recently published a little photo essay with 10 images chosen by Hubble's lead imaging scientist, Zoltan Levay.  

The app article is an excerpt of a longer magazine and web article with more text,  which also includes 50 images chosen by the magazine's editors. I combined two of them above, the iconic 1995 “Pillars of Creation” and a January 2015 image of the same region in the infrared. I think it's really a cool contrast.

Hubble's Greatest Hits
http://on.natgeo.com/1CwPTZt

Thursday, February 05, 2015

Future Fun with Alexa

Avoiding for now the logical question "how many toys does one boy need," my new Amazon Echo arrived the other day ($99 Prime special, normally $200). It sure is cool. You address her as "Alexa" and she has a calm, futuristic sounding female voice. Connected to your home Wifi, she is very good at finding music, news, and all sorts of factual information, even if you ask for the height of the Washington Monument in inches, as my wife did. Her jokes are so-so, but at least she can remember some. 

Aside from all that, Echo sounds quite nice as a small Bluetooth speaker. She's also a very nice voice controlled radio with thousands of available stations via the TuneIn Radio app. She accesses 37,000 songs in my own Amazon Cloud library, as well as a million songs included for streaming on Amazon Prime Music. She also supports playlists on iHeartRadio, which is probably superfluous given all the built-in stuff, but it shows the way third-party apps may expand its capabilities going forward. It's very nice for weather and brief news updates on demand from NPR and BBC. Alexa will also read short summaries of Wikipedia topics you ask for, or she can send the full text to the Echo companion app on my iPhone or iPad. 

The Echo is small but not intended to be portable -- it sits on a table, plugged in and always on, listening for the activation word "Alexa" to come from anyone within earshot. It's a home and family appliance. I can easily imagine it evolving to a more full-featured control center for everything in an Internet connected house - lights, heat, security, whatever. It's not there yet (and neither is my house), but it feels like a good prototype for this type of thing.

So this is a really fun and sexy product, which I don't truly need since I have iPhone, iPad, Siri, and the ability to use the web almost anytime. But it really feels and sounds like the future when Alexa quickly and accurately responds to a request. She doesn't always get it right, of course, so you will often hear "I didn't understand the question I heard," "I'm usually better with factual requests," and other similar responses. 

In this early rollout phase, Amazon is selling the Echo "by invitation only" and is not allowing customer reviews on its website, which seems strange. But there are reviews around the Internet, and I read one last night from the Wall Street Journal. The reviewer unfavorably compares the Echo's "intelligence" with Siri, Google Now, and a similar service from Microsoft. 

But I think they are missing the point of Amazon's incremental approach to integrating AI into their products. As a cloud-based service, Echo will naturally improve over time, but for now it's very good in its narrow role as a voice controllable entertainment device, with some bonus features for requesting general information. Even at the list price of $200, it costs about the same as some Bluetooth speakers of similar quality which are nothing but speakers! It is not intended to understand your life or family situation or to engage in general conversation. Yet.

Thursday, December 25, 2014

Yes, But Is It Art?


I've been thinking about all the fooling around I've been doing with the Brushstroke app, Band-in-a-Box, Siri for dictating my journal, and various other technologies that augment my mental and creative powers. What's that all about? It's definitely fun, but is it art?
I should say at the outset that this is not an emotional question for me, but more of an intellectual exercise. I definitely do not lie awake at night worrying about whether my songs, blog posts, photographs, fake paintings made from photographs, or whatever constitute “art” or not. Whether anyone in the world would consider me an “artist,” even myself, is not a concern to me, though the fact that I post some of my work online suggests that I do seek some sort of audience. But mainly I enjoy using my mind to create things. In some philosophies, that is probably the essence of art. In other philosophies, perhaps this is merely navel-gazing until it reaches a certain level of quality, acceptance, or audience. I really don't know or especially care. 

But apart from semantics, what is going on when you create something with “intelligent” tools such as the Brushstroke app for painting and Band-in-a-Box (BIAB) for songwriting and recording? Apart from things like singing, dancing, and spoken poetry, every art involves some level of technology. Brushes, paint, musical instruments, paper, pens, tape recorders, and many other tools allow us to create works of art that extend beyond our own bodies and voices.

But with software and “machine intelligence,” the tools seem to be taking over more of the creative part of creativity. They are certainly reducing the level of mechanical skill required to achieve something that is “pleasing,” if not necessarily professional or artistic or original. I have never been a painter, but when I closely examine the simulated brushwork in some of the paintings created by the Brushstroke app, I'm amazed by its intricacy and by the variety of techniques that are implied. It clearly would take a lot of study, practice, experimentation, and work to achieve such things with real paint. The professional musicians who create RealTracks for BIAB play at a level that is far beyond my skill on any instrument. The software cleverly allows me to apply their skilled performances to new songs they have never heard. And the results are often surprisingly good, at least to me.

When writing was developed thousands of years ago, there were people who worried that this “cheat” would cause people to become lazy, and their minds to decline, because they would no longer need to memorize culture-defining epic poems and such. Spoken word is still an important art form (drama, radio, etc.). But writing is of course an art in itself, and we know how important it has been for the development of civilization. And while I will readily admit to laziness and declining memory, I still manage to get a few things done.

Tools are just tools, no matter how fancy they may be, or how much of the creativity they may seem to contain. Creating songs or visual works such as photographs, drawings, videos, or even paintings, is partly about skill and technique, but even more about choices and feelings. Different tools require you to make different choices, and sometimes really different kinds of choices. Even if you do not make the brushstrokes or play the horn parts yourself, you need to choose the the subject and the overall design of the work, as well as which of many possible techniques or performances to use.

Smart tools allow people with an interest in creativity to create something that is artful even if it is not necessarily art. And as happened with photography, movies, television, and sound recording, these new technologies will probably lead to new art forms that we can't even imagine now. I'm thinking that humans or transhumans will continue to create something like art, and that there will be virtuosos and average people and dabblers and everything else, forever and ever, amen.

These and many other Brushstroke experiments are in a Flickr album, most with both the before and after photos:
Brushstroke App Examples

This is a video slide show of Brushstroke photos from our Australia vacation in 2006, with music:
Australia Memories 2006

Tuesday, December 16, 2014

Great Book: Kindred Beings

I recently read Dr. Sheri Speede's wonderful book Kindred Beings (subtitled "What Seventy-Three Chimpanzees Taught Me About Life, Love, and Connection"). What an amazing book! What an amazing woman! It is no exaggeration to say that this book clearly shows that chimpanzees are people too, just a different kind of people. They are close to humans in much more than DNA. The picture above shows a group of chimps grieving and paying their respects to their dead friend Dorothy at the Sanaga-Yong Chimpanzee Rescue Center, which Sheri Speede founded in Cameroon. While I understand that poor humans in Africa have difficult lives and that some may rely upon “bush meat” to have protein in their diets, it is horrible, bordering on genocide and cannibalism, that these chimp/people are losing even more of their home habitats, are often abused and hunted for food, and are being driven to extinction. There are an estimated 150,000 chimpanzees remaining in Africa. The population has declined by half since 1960.

Nature is not especially kind or fair. It is often quite cruel. To a good approximation, every species watches out only for itself, through the actions of individuals who struggle to eat, to reproduce, to survive. Millions of species have become extinct and more become extinct every year. This was happening long before humans became the dominant species on this planet, with the power to transform habitats en masse, but we have certainly accelerated the process in recent years. Many humans have an interest in life beyond the earth. Is there life elsewhere in the universe? Perhaps even intelligent life? These are great questions, and I am quite interested in this subject myself. But look -- there is highly intelligent life here, and not just we humans. We have especially close cousins in the chimpanzees and other social apes. I wish we could find a way to co-exist with them.

This is just such a moving book. Here is the next to last paragraph:
Chimpanzees engage life fully, in the moment. They wear their emotions for all to see, or hear. Even an adult chimpanzee might cry like a baby if he is being rejected, or throw loud and dramatic tantrums over a perceived injustice. A few minutes later, with the proper recognition or comfort, he can be the picture of contentment. The quality of their friendships and family relationships to a large extent determines the quality of their lives. Watching the social vignettes of chimpanzees through the years has taught me to recognize my own pretenses. We are such similar apes. But they bring a primal pureness and immediacy to their expressions of intimacy, which I have come to cherish in my friendships with them. From knowing chimpanzees I have learned to live more honestly and vulnerably.
For more information about efforts to save chimpanzees in Africa, read this great book, or check out the IDA Africa (In Defense of Animals) website.


I have recently started to keep a journal using an app called Day One that runs on the iPhone. I adapted the above post from an entry in that journal. While I know I have no obligation to write this blog with any particular frequency, I sometimes feel bad that I don't do so more often, especially now that my apparent need to write for myself is being met by journaling. I've been writing this blog since 2005, and I hope that some of what I have written is useful or interesting for others. There are a lot of words here! It is still interesting to me to look back at some of what I have written here, even if I don't write here as much these days. I will probably write more blog posts from time to time, but with no particular goal for frequency.  In a cliche that I'm not supposed to use: it is what it is.

Sunday, October 19, 2014

Macca & Me

An odd thought occurred to me yesterday: is Paul McCartney happier than I am? So I was thinking about this, starting with a few comparisons.

Some obvious differences include age (he's around 11 years older), plus he is British, famous, very wealthy (net worth ~$1.2 billion), and a fabulously successful musician, composer, and entertainer. I am none of these things. For all his success, Paul has suffered some tragedies in his life, starting with the death of his mother (Mary) when he was just 14. He lost his wife and soulmate Linda to cancer and his musical brother John Lennon to murder. I have experienced divorce (Paul has as well), but luckily no untimely deaths so far of anyone close to me other than my father (sadly he was only 62, but I was around 35 and was not severely affected).

What do we have in common? Musical sensibility perhaps, with strong value placed on creativity. Although Paul is clearly more talented, prolific, and successful in every aspect of music, we are both singer-songwriters with eclectic tastes. For me music is only a hobby, and I have experienced little recognition beyond family and friends (which is not to be sneezed at!). But it seems we have each experienced the joy of creating something from nothing, writing songs and turning them into complex recordings, and performing live for dozens (me) or millions (Paul) of people.

Unlike Paul, I continue to work a "real job" and to pay somewhat careful attention to money. I'm confident I will be ok when it's time for retirement, but I do have to prepare for and manage that, while I'm guessing Paul has few concerns in this area, should he ever choose to retire. I suppose he still has money worries of some sort. The rich reportedly always do. Multiple homes, employees, tax problems, frivolous lawsuits, not owning all the rights to some of your biggest songs, etc.

But what about happiness? How can I know if Paul is happy? Hell, I'm not even sure if I'm happy! But I think I'm mostly happy. Satisfied anyway. I'm reasonably healthy, have a good marriage, great kids (and a lovely granddaughter), some friends, a reasonably satisfying job, a decent home, and time and money enough to pursue music and other hobbies and occasional non-business travel. Though far from rich, we're financially OK. So happy enough I guess. Most days.

What about Paul? He certainly seems happy, but of course he's been a professional celebrity for over 50 years, so who knows? Seeming happy is part of what celebrities do, whether they are genuinely happy or not. From what I have read, he shared a great life with Linda and suffered when he lost her. But he bounced back musically (Run Devil Run was released in late 1999, a year and a half after Linda died) and was in a relationship not long after. Unfortunately Heather Mills turned out not to be his new soulmate, and there was a divorce that cost him some probably unnoticeable millions of pounds and likely some pain and suffering. Now he seems to be happy with his lovely current wife Nancy Shevell. And at 71, he continues to create new music and to actively participate in the world music scene. I'm sure that must give him some satisfaction.

So I don't know. I'm guessing that Sir Paul (another small difference, knighthood) and I are both reasonably happy people. He's probably happy with his fame and fortune and I'm happy if I can see my granddaughter and write and record a new song every once in a while. Even if only 12 people ever hear it.

In the picture above, the one of me is from 1973 (left, age 20). Paul seems to have his Sgt. Pepper mustache, so I am guessing 1967 (age 25). 


Thursday, August 14, 2014

Origin, Required – Meaning, Optional


Discussions about the meaning of life or the reason for our existence both intrigue and infuriate me. This blessedly short NPR article is the latest thing I have read on this:
http://www.npr.org/blogs/13.7/2014/08/13/340073029/we-dont-need-to-be-created-to-be-relevant/

To me, we don't even need to be "relevant." Everything about this discussion was invented by humans, even the very ideas of meaning and relevance!

Science is the most effective system we have for making sense of the universe. As best science can determine so far, life started somehow, some 3.5 billion years ago, and evolution took it from there. This long process has produced many results, one of which is us, a form of life with powerful curiosity, able to examine its own mechanisms and origins and to define things like intelligence, purpose, love, and even "importance" that some of us who are not still fully occupied with survival may try to connect. There are plausible evolutionary explanations for the tendency to impose upon or find structure in things we observe, to seek connections and cause/effect chains. Our ancestors who were good at these things were more successful in finding food, avoiding predators, and reproducing than their less intelligent colleagues. And for all but the last 10,000 years or so, basic survival was all those skills were needed for (ok, there was art and some other things before that, but practically speaking, not much to show for that in the long period when the hand ax and the campfire were the peak technologies).

In my view, that is the end of the basic story. Our large brains evolved in response to survival challenges, but unlike the lion's sharp teeth or the cheetah's speed, our special evolutionary advantages were problem solving and flexibility, and these could be applied in many ways beyond hunting and gathering. A few breakthroughs in technology and culture launched us into civilization. A long and variable story in itself of course, but we could just as easily have spent another 100,000 years with the same basic stone hand ax. There was nothing pre-ordained about where we ended up and when. But here we are, a bunch of nearly hairless primates who like to dabble in philosophy and the occasional genocide or species eradication. Some more hairless than others, of course.

I understand how people can be dissatisfied with "somehow life started," but in spite of the overall success of science, it may not be able to answer every question we can ask. Maybe not now, maybe not ever for some questions. I don't think that means it's a failure, or that the unanswered questions must be "explained" supernaturally. It can just be, sorry, we don't know that yet. Put some funding into education and maybe someone will figure it out someday.

What drives me crazy are some of the comments (though these NPR comments are pretty good by internet discussion thread standards). Things like, there must be a reason for our being here, for our being able to think about existence. There must be a plan for us. We are conscious, so the universe must be conscious. Maybe the universe IS our consciousness, or someone's consciousness, like some god's consciousness. The watchmaker argument? Maybe there was nothing before us. Maybe the universe IS our thoughts. And all other such malarkey.

Maybe there is life elsewhere, even intelligent life. I'd like to think so, but even if they have existed far longer than we have, it's quite likely that there was no life whatsoever for the first 5 or 8 or more billion years of the universe. Big, expanding, unobserved, just doing its thing for no reason or lack of reason. Nothing to do with us or consciousness or meaning, except maybe in the fortuitous setting of physical constants that allow for stable nuclei, chemical bonds, etc. But even that is basically a circular argument. Who knows how many parallel or cyclic universes exist or existed with completely different and non-life-friendly physics? Maybe zillions. Maybe just this universe. A hole in one on the first try is certainly possible.

So basically, it is what it is! The universe didn't have to exist, but it does. No special reason for any of it, in my opinion. The same for us lucky humans. Lucky to exist, lucky to have a universe where physics and math work if we should ever be curious about that. And we also invented the idea of lucky, along with every other word and concept. But we didn't invent the universe. We just sprung up in it. 

Friday, July 18, 2014

90% Not Human


I am reading a little Kindle book, Honor Thy Symbionts by Jeff Leach. The subtitle is "a collection of short essays about health, life and the co-evolution of humans and our microbes." On the title page it also says, "two organisms that combine and live together for mutual benefit are called symbiont." Good to know!

I've read other things about the human microbiome, but these essays are very clear, eye-opening, and even a little bit scary. It's like, everything you know is wrong, starting with "bacteria are bad" - okay, bacteria can be bad, but bacteria are also primary contributors to the vast ecosystem of human and nonhuman cells that make up our bodies. With modern food, antibiotics, and hygiene, it seems we have declared all-out war on these non-human parts of our bodies ignoring the fact that they have co-evolved with our human parts over hundreds of thousands of years or longer.

Reading these essays, I feel that in a few years people will look back on our recent "modern" medicine the way we look at 18th century doctors who used leeches and other methods to drain blood from sick people. It must've made sense to them at the time. But it was based on a complete misunderstanding of the way the human body works. Modern doctors are certainly better educated and have achieved better results, but their methods are based on a very incomplete understanding of our bodies as ecosystems.

Of course there have been great benefits from antibiotics and other modern medical technologies. It's a testament to the power and resilience of evolution that we manage to be as healthy as many of us are, despite the side effects of these brute force techniques. It's like clearcutting a rain forest to wipe out a few troublesome termites. Or to grow some more corn. Oh yeah, we do that too.

I haven't finished reading this yet, and I'm not sure if I'm going to change my diet or opinions on things like GMO's. Too soon to tell. But things sure are a lot more complicated than I thought.

Sunday, April 27, 2014

Orbiter 2014 (Beta)

While I'm still quite interested in all sorts of "space stuff," it's been a very long time since I did anything with the Orbiter space flight simulator. When I first discovered Orbiter in 2005, I was pretty excited. I was always interested in space, in flight simulators, and in physics, and Orbiter combined all those interests into one very cool piece of (free!) software. As part of the process of teaching myself how to use Orbiter, I wrote a tutorial manual called Go Play In Space, and I did a substantial update for the 2006 version of Orbiter. In late 2010, I started to work on an update for the 2010 version, but I got sidetracked by other interests and priorities, and never finished that project.

Last week I noticed a YouTube video by David Courtney called called "Orbiter 2014 Beta - A Quick Look" (David has recorded a large number of excellent tutorial videos on Orbiter 2010).  Wow, it's alive! Orbiter creator Martin Schweiger has released an early beta of a new version that includes 3D terrain (with high-res data so far for most of Earth as well as Mars and the Moon), along with various improvements in the physics engine and user interface. I read some of the discussions at the Orbiter Forum and decided to at least check it out.


The terrain for the new version must be downloaded and installed separately from the Orbiter beta itself (there are instructions and also a beta installation video by David Courtney). I installed the high-res terrain tiles for the US west coast, since I'm familiar with the Los Angeles area, which has some interesting mountain and valley terrain. I flew the default Deltaglider around for a while, and the general impression is similar to Microsoft Flight Simulator, though it's not quite as detailed.

You might question why 3D terrain is even necessary in a space flight simulator, since most of the time you are too far from any planet's surface for this to make any difference. I guess it comes down to realism, and "because you can." I have spent a lot of time with the wonderful AMSO add-on for Orbiter, simulating Apollo missions in great detail, and it is certainly cool to land in the great lunar terrain that is supplied with that add-on (check out this AMSO Apollo 17 video, complete with real mission audio - skip to 9:00 or so to see the mountainous terrain up close).

I'm happy to see Orbiter development continuing, and I hope to do something with the 2014 version. Updating Go Play In Space is a lot of work (it's a 181 page book), but it really needs a 2010-2014 update, so maybe that will happen, time and energy permitting!

Saturday, April 26, 2014

Crab Communicado

I've read a number of alien contact stories over the years, and I just finished one that I thought was well-written and especially inventive in terms of alien behavior and culture, A Darkling Sea by James L. Cambias. It takes place in an unspecified not-too-distant future, after interstellar travel (involving something called "gimelspace") has been developed and contact made with at least one other high-technology species, the Sholen. They and the "Terrans" have established some agreements regarding non-interference with other alien worlds. Humans in a small research station are exploring the under-ice ocean of a Europa-like moon orbiting a gas giant in another star system (not the home system of either the Terrans or the Sholen).

Beneath this dark ocean, many forms of life have evolved, all based on energy and chemicals coming from thermal vents, similar to those found in parts of the Earth's deep-ocean seabed. But in addition to simple worm-like and fish-like creatures,  the thermal vents of Ilmatar also support a crab-like intelligent species who navigate and communicate with sound (no light, so vision has not evolved here), and who seem to possess social structures and simple technology, including a form of agriculture. In compliance with the non-contact treaty, the humans have studied the Ilmatarans from afar, but some of the researchers want to get much closer, and this leads to a tragic incident that provokes conflict with the Sholen.

I won't give away more of the story, which is told in alternating points of view of human, Ilmataran, and Sholen characters. The Ilmatarans have a very old culture (millions of years), and although their technology is quite limited (no deep-water electronics!), they have language (including a writing system based on knots tied in fibers), agriculture (cultivating various plant-like species in settlements built around active thermal vents), the ability to build various structures, and a social and legal system. Landowners have apprentices and servants, and markets exist to make use of surpluses and division of labor. There is an education system of sorts (though child welfare is in a sorry state, with many of the very young apt to be eaten by adults or other young), and there is even a tradition of science, mostly focused on the study of life forms and thermal vent systems.

The Ilmataran scientists are very curious, though they cannot imagine that there are other intelligent life forms in the universe, or indeed that there is a "universe" beyond the thick ice layer above them (which they assume extends to infinity). There ultimately is contact and communication among the three species, and quite a bit of conflict and action. Although there are aspects that require substantial suspension of disbelief (e.g., gimelspace is barely mentioned, but it must provide a path through spacetime that allows faster-than-light travel), it's a well-constructed hard-SF world with no annoying "magic" stuff -- a very engaging and satisfying first novel.

Sunday, April 13, 2014

My Mozart-Mac 80's Mashup


In the pre-web days of the 1980's and early 1990's, I went through a couple of serial obsessions (hobbies, I guess) that I once attempted to merge. I was reminded of this today when I discovered a cool Spotify playlist, "Mozart - Complete Chronological Catalogue."

I bought an early Mac a few months after Apple announced it, around March 1984. It was expensive - the Mac (128 KB RAM!), external floppy drive (no hard drive!), and dot-matrix printer cost about $3500, and a few months later I spent another $900 to upgrade to a "Fat Mac" with a whopping 512K of RAM (yes, KB, not MB)! That $4400 would be about $10,000 in 2014 dollars, but I loved that goofy little computer. I was a complete Mac fanatic until 1994 when I bought my first PC, for work-related reasons, and I haven't had a Mac since (though I have drunk deeply of Saint Jobs' i-device Kool-Aid).

In 1987, Apple came out with a program called HyperCard that allowed Mac users to create "stacks" of hyperlinked "cards" that could contain text, data, and images, with a scripting language that would let you turn these stacks into interactive graphical databases and other sorts of programs (here's an interesting look back at HyperCard from 2012). These were very much like web sites, except that all the data and images had to reside on the Mac itself (around the same time, there started to be hard drives and local networks for Macs, but it was still basically a single-user, single-computer program).

I loved HyperCard, and was always looking around for things to do with it (in the mid 90's, I would use the much more powerful HyperCard 2.0 to create a working prototype for a graphical user interface for a software project at my company, but that's another story). Around the same time (fall 1984 actually), the movie Amadeus was released, but I didn't actually see it until sometime in 1985, oddly enough in Japan. I had long been aware of Mozart's music, but I didn't become a big fan until I saw Amadeus and bought the soundtrack album.

I started reading about Mozart, and buying and listening to more of his music. When I later looked up the meaning of the "K numbers" (K.201, etc.) and realized that there were some 626 Köchel-cataloged works by Mozart, I got an idea for a HyperCard project (I'm guessing this was in 1988-89, so I had already been collecting Mozart CD's for a few years). I could use it to build a linked and illustrated database of all of Mozart's works. I didn't realize at first how big a project this might be, in part because there are really more than 626 individual pieces of music, and in part because in those pre-web days, all of the information I would need was in books, and I would need to enter it all by hand. I'm not sure what I intended to do about graphics beyond the limited clip-art of the day (and I never got far enough to worry about copyright).

I must have worked on this for several months, and I had the structure and logic pretty well worked out, for perhaps 100 pieces or so (probably the ones I had on CD). But researching and creating the "content" for hundreds of additional Mozart works was an overwhelming task, pretty much like writing a book. Around the same time, the brief era of CD-ROM "multimedia" software was starting, with titles such as "Multimedia Mozart: The Dissonance Quartet" (actually that was on the Mac in 1991, and I didn't have it until I got an early Windows PC with CD-ROM in 1994). Although multimedia was becoming a big deal, I realized that creating a full Mozart catalog as a HyperCard stack was too big a project for me, and I never finished it.

Now of course we have the web, with all the information you could want on Mozart and everything in the world at our fingertips. Zillions of people have created databases, websites, blogs, music streaming sites, YouTube, Facebook, and all the rest of the time-sucking internet. Today I was updating some of my Spotify playlists with favorite classical music, and I decided to look around at what others may have done for Mozart. That's when I discovered the complete Mozart playlist. Its author "Ulysses" (perhaps not an individual, since there's a Spotify app called "Ulysses' Classical") also has "complete works" playlists for Debussy, Wagner, Brahms, and others. Pretty freaking amazing. Of course these playlists only include one version of each work, but Spotify contains any number of alternate performances you can quickly find if those are not to your liking (I immediate checked out Symphony No. 25, K.183, and I don't especially like the Bruno Walter version the list maker chose - though I'm sure it's a classic, I remain a Neville Marriner man on that piece).

While 25 years ago I dreamed of having an interactive database of information to read about Mozart's works, now you can find any sort of information on the web, and find and stream any of Mozart's music (and millions of others') in seconds. The Ulysses playlist for Mozart's works has 2,805 "songs" (works, movements, and sections of works), with a play time of 127 hours, 17 minutes. I will have to block out some time. So far I am up to K.12.

UPDATE: After I wrote this, I clicked around a bit more and discovered that there is a modern programming environment inspired by and quite similar to HyperCard. It's called LiveCode and with the help of a KickStarter campaign (the videos give you a good idea of what it can do), it was recently turned into an open source project, with the goal of greatly expanding the community of users and developers. The software is now free (with certain restrictions) for non-commercial use. I downloaded and played briefly with a "hello world" test project, and it is amazingly similar to the HyperCard I remember, except that it supports multiple platforms (Mac, Windows, Linux, and even app creation for mobile devices running iOS or Android). If I had time for another infinite time sink in my life, I would totally be playing with this. I probably will anyway! If I wanted use it to develop an iOS app, I would have a slight problem in that the Apple tools for porting and testing iOS code only runs on Macs (not Windows). Good thing I don't have any app ideas! Oh, wait...

Monday, April 07, 2014

Salieri and Me

One of the things that has always annoyed me about myself is my lack of fluency in most of the things I do. By fluency, I mean the seemingly effortless way that many Europeans switch among 3-5 languages (while I struggle to follow a simple conversation in French or Japanese), or the way Paul Simon writes a song, or Eric Clapton plays guitar.  Back when I was still flying, I spent some time (in 2011!) with an instructor working on a tail-wheel rating that I never quite finished. Although I managed to do things safely, I was frustrated that I could never come close to the smoothness and consistency with which my instructor handled the airplane.

Closer to my professional life, I discovered in college that my brain’s “math engine” didn’t work very well beyond matrix algebra and calculus. I was the only science or engineering major I knew whose verbal SAT scores were higher than the math scores. I always felt that my “real” science major friends could “think in math,” while I somehow had to emulate the math in my verbal brain, a trick that didn’t work very well for abstract subjects like quantum mechanics. When I did software development early in my career, it was similar. Basic algorithm development, coding, and debugging were all OK – but despite my physics and optics background, I just could not get my head around complex optical analysis algorithms (or invent new ones, as I was expected to do). Is this why I eventually ended up in marketing and sales (albeit for some highly technical software products for optical science and engineering)?

While this is only a partial list, right away you might spot a problem: too many interests. If you dabble in a lot of different things, how can you expect to be an expert in any of them? That is a good point, but my interests are my interests, and I have trouble just dropping something I love (though I have pretty much done this with flying, a demanding hobby where dabbling is dangerous). Other conclusions might follow. Things that seem effortless seldom really are. You have probably heard about the 10,000 hour rule. I’m not sure it’s exactly a rule, but the idea is that you need to do something for 10,000 hours or more before you can expect to be really fluent or expert in it. My most recent flight instructor probably has 10,000 hours of flight time (I have about 125). Paul Simon has probably written 1000 or more songs – I have written maybe 200. I almost never practice playing the guitar (when I try, I usually end up writing a song fragment instead – or if I’m lucky, maybe a complete song). Although I can still recall chord progressions and lyrics for songs I learned in my teens or twenties, I can hardly remember new songs I learned or practiced a couple of months ago (including my own songs!).  Fortunately I am quite good at making and playing from lyric/chord sheets!

I love Mozart’s music, and I’m a big fan of the movie Amadeus, even though it is only loosely based on Mozart’s life, with many aspects exaggerated for dramatic effect. One of these is Salieri’s extreme jealousy of  Mozart’s musical talent, even to the point of working to sabotage Mozart’s career. The evidence suggests otherwise, but it makes for a good story, and for some good lines for Salieri. In the movie and in real life, Salieri did very well as the court composer for Emperor Joseph II. But in the movie, he compares his own musical gifts to those of Mozart, and comes up short: “All I wanted was to sing to God. He gave me that longing... and then made me mute. Why? Tell me that. If He didn't want me to praise him with music, why implant the desire? Like a lust in my body! And then deny me the talent?”

Forget Mozart, I can hardly compare myself musically to Salieri, a professional who wrote more than 40 popular operas and who enjoyed status, fame and fortune until his death in 1825 at the ripe (for the time) old age of 75.  But I sometimes share his frustration in seeing what is possible in a Mozart, Paul Simon, or Eric Clapton, even though I have not begun to put in the time or effort (not to mention the prerequisite talent) to create or achieve at such a sublime level. There’s a character in The Hotel New Hampshire by John Irving (no relation) who says, “You've got to get obsessed and stay obsessed.”  I don’t think I have really done even that – if I had, surely I would be working on songwriting, Japanese, higher math, guitar, something, every single day. But many days I just go to work, or if I’m home, I hang out, I read a book, watch a movie, or play around with apps on my iPad. And check Facebook five or six times. Or 10. Of course I do have the serial obsession thing going on – when I do lock onto a well-defined project (like getting my pilot’s license or recording an album), I manage to focus on that pretty tenaciously for weeks or months at a time (which is not always a good thing).

But aside from English (speaking, reading, and maybe writing), I have achieved fluency in one important skill: rationalization! After beating myself up (rather gently) for a few paragraphs, I can turn around and think things like “lifelong learning is fun” or “creativity is its own reward” (as argued in this lovely letter from Kurt Vonnegut), and congratulate myself for at least trying to speak foreign languages, create music, understand general relativity, or fly airplanes (despite my relatively poor sense of direction and lousy parallel parking skills).

Finally, I cannot end this blog post without acknowledging that to a high level of approximation, I’m whining here. Anyone who has had a chance to write, play, and record music with amazing friends and musicians, learn to fly with dedicated and talented flight instructors, and travel enough to have found French and Japanese worth studying – shouldn’t be complaining!  But hey, it's a blog.